#ifndef CONFIG_H #define CONFIG_H #define MOD Mod4Mask const char* menu[] = {"dmenu_run", "-fn", "Terminus-12", "-nb", "#000000", "-nf", "#ffffff", "-sb", "#ffffff", "-sf", "#000000", 0}; const char* term[] = {"st", 0}; const char* scrot[] = {"scrot", 0}; const char* browser[] = {"st", "links", "https://lite.duckduckgo.com/", 0}; const char* editor[] = {"st", "em", 0}; static struct key keys[] = { {MOD, XK_q, win_kill, {0}}, {MOD, XK_c, win_center, {0}}, {MOD, XK_f, win_fs, {0}}, {MOD, XK_Tab, win_next, {0}}, {MOD|ShiftMask, XK_Tab, win_prev, {0}}, {MOD, XK_d, run, {.com = menu}}, {MOD, XK_p, run, {.com = scrot}}, {MOD, XK_Return, run, {.com = term}}, {MOD, XK_b, run, {.com = browser}}, {MOD, XK_e, run, {.com = editor}}, {MOD, XK_1, ws_go, {.i = 1}}, {MOD|ShiftMask, XK_1, win_to_ws, {.i = 1}}, {MOD, XK_2, ws_go, {.i = 2}}, {MOD|ShiftMask, XK_2, win_to_ws, {.i = 2}}, {MOD, XK_3, ws_go, {.i = 3}}, {MOD|ShiftMask, XK_3, win_to_ws, {.i = 3}}, {MOD, XK_4, ws_go, {.i = 4}}, {MOD|ShiftMask, XK_4, win_to_ws, {.i = 4}}, {MOD, XK_5, ws_go, {.i = 5}}, {MOD|ShiftMask, XK_5, win_to_ws, {.i = 5}}, {MOD, XK_6, ws_go, {.i = 6}}, {MOD|ShiftMask, XK_6, win_to_ws, {.i = 6}}, }; #endif